Plugin for Unreal Engine 5.6 – 5.8
Text to animation, on your own GPU
Describe a movement in plain English and get a clean skeletal animation in seconds, previewed live on your character and saved as an Unreal Engine Animation Sequence. No cloud, no subscription, no API keys.
The Clip editor
Prompt, duration, direction and takes for each segment on the left, the live preview on your character in the middle, the timeline under the viewport.
Everything you need to go from prompt to Animation Sequence
Local and private
The model (NVIDIA Kimodo) runs on your NVIDIA GPU. After a one-time model download nothing leaves your PC: no account, no credits, no per-generation cost.
Live preview, retargeted while you watch
Every generation is previewed on the character of your choice, with the root trajectory, the segment direction handles and the timeline under the viewport.
Get it on Fab
Text To Anim is available on Fab, Epic's marketplace, for Unreal Engine 5.6, 5.7 and 5.8 on Windows. Add it to your library, install it to your engine from the Epic Games Launcher and enable it in your project.
Built on open models
Motion model: NVIDIA Kimodo, licensed by NVIDIA Corporation under the NVIDIA Open Model License. Text encoder based on Meta Llama 3. Built with Meta Llama 3.
