Guide

Text To Anim Loop

Seamless cycles for Blend Spaces and locomotion, from a single prompt.

Content Browser > Add > Animation > Text To Anim Loop, or Save as Loop from the panel.

One prompt ("a person walks forward", "an idle breathing pose", "a person runs"), several takes: the plugin finds the best cycle in each take and blends its ends so it loops seamlessly. The output is always cyclic, In place or with Root motion, ready for Blend Spaces and locomotion.

How the cycle is found

For every pair of frames the plugin measures how well the two poses (and the root velocity) match, picks the best pair and spreads the small remaining difference over the cycle, so the last frame flows into the first.

Cycle settings

In the Details panel of the Loop:

SettingDefaultMeaning
Min Cycle Seconds0.5 sShortest cycle accepted.
Max Cycle Seconds0Longest cycle accepted; 0 = up to the whole take.
Edge Margin Seconds0.15 sTime skipped at both ends of the take, where the model often settles in or out.
PreferLongestAmong cycles that match about as well, the longest (more variation, several steps) or the shortest.
StraightenOnUndo the turn the cycle builds up, so a looping walk goes straight instead of in a circle.
Manual RangeOffPick the cycle's start and end frames yourself instead of searching for the best one.
Generate a few takes and keep the one whose cycle looks best: every take is a different performance of the same prompt.

© 2026 Paolo Falomo · Built with Meta Llama 3 · Motion model: NVIDIA Kimodo (NVIDIA Open Model License)

Unreal®, Unreal Engine, the Unreal Engine logo, Fab and the Fab logo are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Text To Anim is an independent product, not affiliated with, sponsored or endorsed by Epic Games, Inc.