Guide

The Text To Anim panel

Quick experiments with prompts, history and live preview.

Tools > Text To Anim opens a standalone panel for quick experiments.

Generate

  • Under Describe the motion, write the prompt in English, e.g. "a person walks forward and waves with the right hand".
  • Choose the duration (up to 10 s) and press Generate (Ctrl+Enter). A clip takes a few seconds.
  • Keep Random ticked for a new seed every time, or untick it to repeat a result exactly.

History and preview

  • Recent generations keeps every generation of the project; click one to preview it in the viewport. A generation already saved in an asset shows Go to Clip / Go to Loop to open it.
  • Below the viewport, Character picks the skeletal mesh used for the preview (default: the project's UE5 Manny, if present). The preview is retargeted live.
  • The round buttons at the top right of the viewport toggle the bones, the start/finish flags and the debug information; Follow keeps the camera on the character.

Turn a generation into an asset

Save as Clip and Save as Loop turn the selected generation into an asset that you can refine and bake:

Text To Anim Clip

Multi-prompt sequences with generated transitions and per-segment direction.

Text To Anim Loop

Seamless cycles for Blend Spaces and locomotion.

Model controls

Start Model / Stop Model load and unload the model (about 10 s to load); View Backend Logs shows what the model process writes (see Troubleshooting).

Writing good prompts

Describe one action with its manner and direction:

  • "a person jogs in a circle"
  • "a tired person sits down on a chair"
  • "a person dances happily with arms raised"
  • "a person walks forward, then turns left"
For a sequence of different actions, use a Clip with one segment per action instead of one long prompt: each segment gets its own takes and the model generates the transitions.

© 2026 Paolo Falomo · Built with Meta Llama 3 · Motion model: NVIDIA Kimodo (NVIDIA Open Model License)

Unreal®, Unreal Engine, the Unreal Engine logo, Fab and the Fab logo are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Text To Anim is an independent product, not affiliated with, sponsored or endorsed by Epic Games, Inc.